1 | /* |
2 | * Copyright (C) 2016 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #include "config.h" |
27 | #include "MockGamepad.h" |
28 | |
29 | #if ENABLE(GAMEPAD) |
30 | |
31 | namespace WebCore { |
32 | |
33 | MockGamepad::MockGamepad(unsigned index, const String& gamepadID, unsigned axisCount, unsigned buttonCount) |
34 | : PlatformGamepad(index) |
35 | { |
36 | m_connectTime = m_lastUpdateTime = MonotonicTime::now(); |
37 | updateDetails(gamepadID, axisCount, buttonCount); |
38 | } |
39 | |
40 | void MockGamepad::updateDetails(const String& gamepadID, unsigned axisCount, unsigned buttonCount) |
41 | { |
42 | m_id = gamepadID; |
43 | m_axisValues = Vector<double>(axisCount, 0.0); |
44 | m_buttonValues = Vector<double>(buttonCount, 0.0); |
45 | m_lastUpdateTime = MonotonicTime::now(); |
46 | } |
47 | |
48 | bool MockGamepad::setAxisValue(unsigned index, double value) |
49 | { |
50 | if (index >= m_axisValues.size()) { |
51 | LOG_ERROR("MockGamepad (%u): Attempt to set value on axis %u which doesn't exist" , m_index, index); |
52 | return false; |
53 | } |
54 | |
55 | m_axisValues[index] = value; |
56 | m_lastUpdateTime = MonotonicTime::now(); |
57 | return true; |
58 | } |
59 | |
60 | bool MockGamepad::setButtonValue(unsigned index, double value) |
61 | { |
62 | if (index >= m_buttonValues.size()) { |
63 | LOG_ERROR("MockGamepad (%u): Attempt to set value on button %u which doesn't exist" , m_index, index); |
64 | return false; |
65 | } |
66 | |
67 | m_buttonValues[index] = value; |
68 | m_lastUpdateTime = MonotonicTime::now(); |
69 | return true; |
70 | } |
71 | |
72 | } // namespace WebCore |
73 | |
74 | #endif // ENABLE(GAMEPAD) |
75 | |