1 | /* |
2 | * Copyright (C) 2015-2017 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY |
14 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
15 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR |
17 | * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
18 | * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
19 | * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
20 | * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
21 | * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
22 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
23 | * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #include "WebGLRenderingContextBase.h" |
29 | #include <memory> |
30 | |
31 | #if ENABLE(WEBGL) |
32 | |
33 | namespace WebCore { |
34 | |
35 | class WebGLRenderingContext final : public WebGLRenderingContextBase { |
36 | WTF_MAKE_ISO_ALLOCATED(WebGLRenderingContext); |
37 | public: |
38 | static std::unique_ptr<WebGLRenderingContext> create(CanvasBase&, GraphicsContext3DAttributes); |
39 | static std::unique_ptr<WebGLRenderingContext> create(CanvasBase&, Ref<GraphicsContext3D>&&, GraphicsContext3DAttributes); |
40 | |
41 | bool isWebGL1() const final { return true; } |
42 | |
43 | WebGLExtension* getExtension(const String&) final; |
44 | WebGLAny getParameter(GC3Denum pname) final; |
45 | Optional<Vector<String>> getSupportedExtensions() final; |
46 | |
47 | WebGLAny getFramebufferAttachmentParameter(GC3Denum target, GC3Denum attachment, GC3Denum pname) final; |
48 | void renderbufferStorage(GC3Denum target, GC3Denum internalformat, GC3Dsizei width, GC3Dsizei height) final; |
49 | bool validateFramebufferFuncParameters(const char* functionName, GC3Denum target, GC3Denum attachment) final; |
50 | void hint(GC3Denum target, GC3Denum mode) final; |
51 | void clear(GC3Dbitfield mask) final; |
52 | |
53 | GC3Dint getMaxDrawBuffers() final; |
54 | GC3Dint getMaxColorAttachments() final; |
55 | void initializeVertexArrayObjects() final; |
56 | bool validateIndexArrayConservative(GC3Denum type, unsigned& numElementsRequired) final; |
57 | bool validateBlendEquation(const char* functionName, GC3Denum mode) final; |
58 | bool validateCapability(const char* functionName, GC3Denum cap) final; |
59 | |
60 | private: |
61 | WebGLRenderingContext(CanvasBase&, GraphicsContext3DAttributes); |
62 | WebGLRenderingContext(CanvasBase&, Ref<GraphicsContext3D>&&, GraphicsContext3DAttributes); |
63 | }; |
64 | |
65 | } // namespace WebCore |
66 | |
67 | SPECIALIZE_TYPE_TRAITS_CANVASRENDERINGCONTEXT(WebCore::WebGLRenderingContext, isWebGL1()) |
68 | |
69 | #endif |
70 | |