1 | /* |
2 | * Copyright (C) 2017 Igalia S.L. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | #pragma once |
26 | |
27 | #include "TransformationMatrix.h" |
28 | #include <JavaScriptCore/Float32Array.h> |
29 | #include <wtf/RefCounted.h> |
30 | |
31 | namespace WebCore { |
32 | |
33 | class VREyeParameters; |
34 | class VRPose; |
35 | struct VRPlatformTrackingInfo; |
36 | |
37 | class VRFrameData : public RefCounted<VRFrameData> { |
38 | public: |
39 | static Ref<VRFrameData> create() |
40 | { |
41 | return adoptRef(*new VRFrameData); |
42 | } |
43 | |
44 | double timestamp() const { return m_timestamp; } |
45 | |
46 | Ref<Float32Array> leftProjectionMatrix() const; |
47 | Ref<Float32Array> leftViewMatrix() const; |
48 | |
49 | Ref<Float32Array> rightProjectionMatrix() const; |
50 | Ref<Float32Array> rightViewMatrix() const; |
51 | |
52 | const VRPose& pose() const; |
53 | |
54 | void update(const VRPlatformTrackingInfo&, const VREyeParameters& leftEye, const VREyeParameters& rightEye, double depthNear, double depthFar); |
55 | |
56 | private: |
57 | VRFrameData(); |
58 | |
59 | double m_timestamp { 0 }; |
60 | Ref<VRPose> m_pose; |
61 | TransformationMatrix m_leftProjectionMatrix; |
62 | TransformationMatrix m_rightProjectionMatrix; |
63 | TransformationMatrix m_leftViewMatrix; |
64 | TransformationMatrix m_rightViewMatrix; |
65 | }; |
66 | |
67 | } // namespace WebCore |
68 | |