1 | /* |
2 | * Copyright (C) 2017 Igalia S.L. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | #pragma once |
26 | |
27 | #include "FloatPoint3D.h" |
28 | #include "VRFieldOfView.h" |
29 | #include "VRPlatformDisplay.h" |
30 | |
31 | #include <JavaScriptCore/Float32Array.h> |
32 | #include <wtf/RefCounted.h> |
33 | |
34 | namespace WebCore { |
35 | |
36 | class VREyeParameters : public RefCounted<VREyeParameters> { |
37 | public: |
38 | using RenderSize = VRPlatformDisplayInfo::RenderSize; |
39 | |
40 | static Ref<VREyeParameters> create(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView& fieldOfView, const RenderSize& renderSize) |
41 | { |
42 | return adoptRef(*new VREyeParameters(offset, fieldOfView, renderSize)); |
43 | } |
44 | |
45 | Ref<Float32Array> offset() const; |
46 | const FloatPoint3D& rawOffset() const { return m_offset; } |
47 | |
48 | const VRFieldOfView& fieldOfView() const; |
49 | |
50 | unsigned renderWidth() const; |
51 | unsigned renderHeight() const; |
52 | |
53 | private: |
54 | VREyeParameters(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView&, const RenderSize&); |
55 | |
56 | Ref<VRFieldOfView> m_fieldOfView; |
57 | FloatPoint3D m_offset; |
58 | RenderSize m_renderSize; |
59 | }; |
60 | |
61 | } // namespace WebCore |
62 | |