1/*
2 * Copyright (C) 2017 Igalia S.L. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25#pragma once
26
27#include "FloatPoint3D.h"
28#include "VRFieldOfView.h"
29#include "VRPlatformDisplay.h"
30
31#include <JavaScriptCore/Float32Array.h>
32#include <wtf/RefCounted.h>
33
34namespace WebCore {
35
36class VREyeParameters : public RefCounted<VREyeParameters> {
37public:
38 using RenderSize = VRPlatformDisplayInfo::RenderSize;
39
40 static Ref<VREyeParameters> create(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView& fieldOfView, const RenderSize& renderSize)
41 {
42 return adoptRef(*new VREyeParameters(offset, fieldOfView, renderSize));
43 }
44
45 Ref<Float32Array> offset() const;
46 const FloatPoint3D& rawOffset() const { return m_offset; }
47
48 const VRFieldOfView& fieldOfView() const;
49
50 unsigned renderWidth() const;
51 unsigned renderHeight() const;
52
53private:
54 VREyeParameters(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView&, const RenderSize&);
55
56 Ref<VRFieldOfView> m_fieldOfView;
57 FloatPoint3D m_offset;
58 RenderSize m_renderSize;
59};
60
61} // namespace WebCore
62