1 | /* |
2 | * Copyright (C) 2017 Igalia S.L. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | #include "config.h" |
26 | #include "VREyeParameters.h" |
27 | |
28 | #include "VRFieldOfView.h" |
29 | #include <JavaScriptCore/TypedArrayInlines.h> |
30 | |
31 | namespace WebCore { |
32 | |
33 | VREyeParameters::VREyeParameters(const FloatPoint3D& offset, const VRPlatformDisplayInfo::FieldOfView& fieldOfView, const RenderSize& renderSize) |
34 | : m_fieldOfView(VRFieldOfView::create(fieldOfView)) |
35 | , m_offset(offset) |
36 | , m_renderSize(renderSize) |
37 | { |
38 | } |
39 | |
40 | Ref<Float32Array> VREyeParameters::offset() const |
41 | { |
42 | auto offset = Float32Array::create(3); |
43 | float* offsetData = offset->data(); |
44 | offsetData[0] = m_offset.x(); |
45 | offsetData[1] = m_offset.y(); |
46 | offsetData[2] = m_offset.z(); |
47 | return offset; |
48 | } |
49 | |
50 | const VRFieldOfView& VREyeParameters::fieldOfView() const |
51 | { |
52 | return m_fieldOfView; |
53 | } |
54 | |
55 | unsigned VREyeParameters::renderWidth() const |
56 | { |
57 | return m_renderSize.width; |
58 | } |
59 | |
60 | unsigned VREyeParameters::renderHeight() const |
61 | { |
62 | return m_renderSize.height; |
63 | } |
64 | |
65 | } // namespace WebCore |
66 | |