1/*
2 * Copyright (C) 2018 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#if ENABLE(WEBGPU)
29
30#include <wtf/RefCounted.h>
31
32namespace WebCore {
33
34class GPUProgrammablePassEncoder;
35class WebGPUBindGroup;
36
37class WebGPUProgrammablePassEncoder : public RefCounted<WebGPUProgrammablePassEncoder> {
38public:
39 virtual ~WebGPUProgrammablePassEncoder() = default;
40
41 void endPass();
42 void setBindGroup(unsigned, WebGPUBindGroup&);
43
44protected:
45 WebGPUProgrammablePassEncoder() = default;
46
47 virtual GPUProgrammablePassEncoder* passEncoder() = 0;
48 virtual const GPUProgrammablePassEncoder* passEncoder() const = 0;
49};
50
51} // namespace WebCore
52
53#endif // ENABLE(WEBGPU)
54