1/*
2 * Copyright (C) 2018 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27#include "WebGPUProgrammablePassEncoder.h"
28
29#if ENABLE(WEBGPU)
30
31#include "GPUProgrammablePassEncoder.h"
32#include "Logging.h"
33#include "WebGPUBindGroup.h"
34
35namespace WebCore {
36
37void WebGPUProgrammablePassEncoder::endPass()
38{
39 if (!passEncoder()) {
40 LOG(WebGPU, "GPUProgrammablePassEncoder::endPass(): Invalid operation!");
41 return;
42 }
43 passEncoder()->endPass();
44}
45
46void WebGPUProgrammablePassEncoder::setBindGroup(unsigned index, WebGPUBindGroup& bindGroup)
47{
48 if (!passEncoder()) {
49 LOG(WebGPU, "GPUProgrammablePassEncoder::setBindGroup(): Invalid operation!");
50 return;
51 }
52 // Maximum number of bind groups supported in Web GPU.
53 if (index >= 4) {
54 LOG(WebGPU, "GPUProgrammablePassEncoder::setBindGroup(): Invalid index!");
55 return;
56 }
57 if (!bindGroup.bindGroup()) {
58 LOG(WebGPU, "GPUProgrammablePassEncoder::setBindGroup(): Invalid WebGPUBindGroup!");
59 return;
60 }
61 // FIXME: Any validation (e.g. index duplicates, not in pipeline layout).
62 passEncoder()->setBindGroup(index, *bindGroup.bindGroup());
63}
64
65} // namespace WebCore
66
67#endif // ENABLE(WEBGPU)
68