1/*
2 * Copyright (C) 2007, 2008, 2009 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. Neither the name of Apple Inc. ("Apple") nor the names of
14 * its contributors may be used to endorse or promote products derived
15 * from this software without specific prior written permission.
16 *
17 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 */
28
29#include "config.h"
30#include "CSSAnimationController.h"
31
32#include "AnimationBase.h"
33#include "AnimationEvent.h"
34#include "CSSAnimationControllerPrivate.h"
35#include "CSSPropertyAnimation.h"
36#include "CSSPropertyParser.h"
37#include "CompositeAnimation.h"
38#include "EventNames.h"
39#include "Frame.h"
40#include "FrameView.h"
41#include "Logging.h"
42#include "PseudoElement.h"
43#include "RenderView.h"
44#include "TransitionEvent.h"
45#include "WebKitAnimationEvent.h"
46#include "WebKitTransitionEvent.h"
47
48namespace WebCore {
49
50// Allow a little more than 60fps to make sure we can at least hit that frame rate.
51static const Seconds animationTimerDelay { 15_ms };
52// Allow a little more than 30fps to make sure we can at least hit that frame rate.
53static const Seconds animationTimerThrottledDelay { 30_ms };
54
55class AnimationPrivateUpdateBlock {
56public:
57 AnimationPrivateUpdateBlock(CSSAnimationControllerPrivate& animationController)
58 : m_animationController(animationController)
59 {
60 m_animationController.beginAnimationUpdate();
61 }
62
63 ~AnimationPrivateUpdateBlock()
64 {
65 m_animationController.endAnimationUpdate();
66 }
67
68 CSSAnimationControllerPrivate& m_animationController;
69};
70
71CSSAnimationControllerPrivate::CSSAnimationControllerPrivate(Frame& frame)
72 : m_animationTimer(*this, &CSSAnimationControllerPrivate::animationTimerFired)
73 , m_updateStyleIfNeededDispatcher(*this, &CSSAnimationControllerPrivate::updateStyleIfNeededDispatcherFired)
74 , m_frame(frame)
75 , m_beginAnimationUpdateCount(0)
76 , m_waitingForAsyncStartNotification(false)
77 , m_allowsNewAnimationsWhileSuspended(false)
78{
79}
80
81CSSAnimationControllerPrivate::~CSSAnimationControllerPrivate() = default;
82
83CompositeAnimation& CSSAnimationControllerPrivate::ensureCompositeAnimation(Element& element)
84{
85 element.setHasCSSAnimation();
86
87 auto result = m_compositeAnimations.ensure(&element, [&] {
88 return CompositeAnimation::create(*this);
89 });
90
91 if (animationsAreSuspendedForDocument(&element.document()))
92 result.iterator->value->suspendAnimations();
93
94 return *result.iterator->value;
95}
96
97bool CSSAnimationControllerPrivate::clear(Element& element)
98{
99 ASSERT(element.hasCSSAnimation() == m_compositeAnimations.contains(&element));
100
101 if (!element.hasCSSAnimation())
102 return false;
103 element.clearHasCSSAnimation();
104
105 auto it = m_compositeAnimations.find(&element);
106 if (it == m_compositeAnimations.end())
107 return false;
108
109 LOG(Animations, "CSSAnimationControllerPrivate %p clear: %p", this, &element);
110
111 m_eventsToDispatch.removeAllMatching([&] (const EventToDispatch& info) {
112 return info.element.ptr() == &element;
113 });
114
115 m_elementChangesToDispatch.removeAllMatching([&](auto& currentElement) {
116 return currentElement.ptr() == &element;
117 });
118
119 // Return false if we didn't do anything OR we are suspended (so we don't try to
120 // do a invalidateStyleForSubtree() when suspended).
121 // FIXME: The code below does the opposite of what the comment above says regarding suspended state.
122 auto& animation = *it->value;
123 bool result = animation.isSuspended();
124 animation.clearElement();
125
126 m_compositeAnimations.remove(it);
127
128 return result;
129}
130
131Optional<Seconds> CSSAnimationControllerPrivate::updateAnimations(SetChanged callSetChanged/* = DoNotCallSetChanged*/)
132{
133 AnimationPrivateUpdateBlock updateBlock(*this);
134 Optional<Seconds> timeToNextService;
135 bool calledSetChanged = false;
136
137 for (auto& compositeAnimation : m_compositeAnimations) {
138 CompositeAnimation& animation = *compositeAnimation.value;
139 if (!animation.isSuspended() && animation.hasAnimations()) {
140 Optional<Seconds> t = animation.timeToNextService();
141 if (t && (!timeToNextService || t.value() < timeToNextService.value()))
142 timeToNextService = t.value();
143 if (timeToNextService && timeToNextService.value() == 0_s) {
144 if (callSetChanged != CallSetChanged)
145 break;
146
147 Element& element = *compositeAnimation.key;
148 ASSERT(element.document().pageCacheState() == Document::NotInPageCache);
149 element.invalidateStyle();
150 calledSetChanged = true;
151 }
152 }
153 }
154
155 if (calledSetChanged)
156 m_frame.document()->updateStyleIfNeeded();
157
158 return timeToNextService;
159}
160
161void CSSAnimationControllerPrivate::updateAnimationTimerForElement(Element& element)
162{
163 Optional<Seconds> timeToNextService;
164
165 const CompositeAnimation* compositeAnimation = m_compositeAnimations.get(&element);
166 if (!compositeAnimation->isSuspended() && compositeAnimation->hasAnimations())
167 timeToNextService = compositeAnimation->timeToNextService();
168
169 if (!timeToNextService)
170 return;
171
172 if (m_animationTimer.isActive() && (m_animationTimer.repeatInterval() || m_animationTimer.nextFireInterval() <= timeToNextService.value()))
173 return;
174
175 m_animationTimer.startOneShot(timeToNextService.value());
176}
177
178void CSSAnimationControllerPrivate::updateAnimationTimer(SetChanged callSetChanged/* = DoNotCallSetChanged*/)
179{
180 Optional<Seconds> timeToNextService = updateAnimations(callSetChanged);
181
182 LOG(Animations, "updateAnimationTimer: timeToNextService is %.2f", timeToNextService.valueOr(Seconds { -1 }).value());
183
184 // If we don't need service, we want to make sure the timer is no longer running
185 if (!timeToNextService) {
186 if (m_animationTimer.isActive())
187 m_animationTimer.stop();
188 return;
189 }
190
191 // If we want service immediately, we start a repeating timer to reduce the overhead of starting
192 if (!timeToNextService.value()) {
193 auto* page = m_frame.page();
194 bool shouldThrottle = page && page->isLowPowerModeEnabled();
195 Seconds delay = shouldThrottle ? animationTimerThrottledDelay : animationTimerDelay;
196
197 if (!m_animationTimer.isActive() || m_animationTimer.repeatInterval() != delay)
198 m_animationTimer.startRepeating(delay);
199 return;
200 }
201
202 // Otherwise, we want to start a one-shot timer so we get here again
203 m_animationTimer.startOneShot(timeToNextService.value());
204}
205
206void CSSAnimationControllerPrivate::updateStyleIfNeededDispatcherFired()
207{
208 fireEventsAndUpdateStyle();
209}
210
211void CSSAnimationControllerPrivate::fireEventsAndUpdateStyle()
212{
213 // Protect the frame from getting destroyed in the event handler
214 Ref<Frame> protector(m_frame);
215
216 bool updateStyle = !m_eventsToDispatch.isEmpty() || !m_elementChangesToDispatch.isEmpty();
217
218 // fire all the events
219 Vector<EventToDispatch> eventsToDispatch = WTFMove(m_eventsToDispatch);
220 for (auto& event : eventsToDispatch) {
221 Element& element = event.element;
222 if (event.eventType == eventNames().transitionendEvent)
223 element.dispatchEvent(TransitionEvent::create(event.eventType, event.name, event.elapsedTime, PseudoElement::pseudoElementNameForEvents(element.pseudoId())));
224 else
225 element.dispatchEvent(AnimationEvent::create(event.eventType, event.name, event.elapsedTime));
226 }
227
228 for (auto& change : m_elementChangesToDispatch)
229 change->invalidateStyle();
230
231 m_elementChangesToDispatch.clear();
232
233 if (updateStyle)
234 m_frame.document()->updateStyleIfNeeded();
235}
236
237void CSSAnimationControllerPrivate::startUpdateStyleIfNeededDispatcher()
238{
239 if (!m_updateStyleIfNeededDispatcher.isActive())
240 m_updateStyleIfNeededDispatcher.startOneShot(0_s);
241}
242
243void CSSAnimationControllerPrivate::addEventToDispatch(Element& element, const AtomString& eventType, const String& name, double elapsedTime)
244{
245 m_eventsToDispatch.append({ element, eventType, name, elapsedTime });
246 startUpdateStyleIfNeededDispatcher();
247}
248
249void CSSAnimationControllerPrivate::addElementChangeToDispatch(Element& element)
250{
251 m_elementChangesToDispatch.append(element);
252 ASSERT(m_elementChangesToDispatch.last()->document().pageCacheState() == Document::NotInPageCache);
253 startUpdateStyleIfNeededDispatcher();
254}
255
256void CSSAnimationControllerPrivate::animationFrameCallbackFired()
257{
258 Optional<Seconds> timeToNextService = updateAnimations(CallSetChanged);
259
260 if (timeToNextService)
261 m_frame.document()->view()->scheduleAnimation();
262}
263
264void CSSAnimationControllerPrivate::animationTimerFired()
265{
266 // We need to keep the frame alive, since it owns us.
267 Ref<Frame> protector(m_frame);
268
269 // The animation timer might fire before the layout timer, in
270 // which case we might create some animations with incorrect
271 // values if we don't layout first.
272 if (m_requiresLayout) {
273 if (auto* frameView = m_frame.document()->view()) {
274 if (frameView->needsLayout())
275 frameView->forceLayout();
276 }
277 m_requiresLayout = false;
278 }
279
280 // Make sure animationUpdateTime is updated, so that it is current even if no
281 // styleChange has happened (e.g. accelerated animations)
282 AnimationPrivateUpdateBlock updateBlock(*this);
283
284 // When the timer fires, all we do is call setChanged on all DOM nodes with running animations and then do an immediate
285 // updateStyleIfNeeded. It will then call back to us with new information.
286 updateAnimationTimer(CallSetChanged);
287
288 // Fire events right away, to avoid a flash of unanimated style after an animation completes, and before
289 // the 'end' event fires.
290 fireEventsAndUpdateStyle();
291}
292
293bool CSSAnimationControllerPrivate::isRunningAnimationOnRenderer(RenderElement& renderer, CSSPropertyID property) const
294{
295 if (!renderer.element())
296 return false;
297 auto* animation = m_compositeAnimations.get(renderer.element());
298 if (!animation)
299 return false;
300 return animation->isAnimatingProperty(property, false);
301}
302
303bool CSSAnimationControllerPrivate::isRunningAcceleratedAnimationOnRenderer(RenderElement& renderer, CSSPropertyID property) const
304{
305 if (!renderer.element())
306 return false;
307 auto* animation = m_compositeAnimations.get(renderer.element());
308 if (!animation)
309 return false;
310 return animation->isAnimatingProperty(property, true);
311}
312
313void CSSAnimationControllerPrivate::updateThrottlingState()
314{
315 updateAnimationTimer();
316
317 for (auto* childFrame = m_frame.tree().firstChild(); childFrame; childFrame = childFrame->tree().nextSibling())
318 childFrame->animation().updateThrottlingState();
319}
320
321Seconds CSSAnimationControllerPrivate::animationInterval() const
322{
323 if (!m_animationTimer.isActive())
324 return Seconds { INFINITY };
325
326 return Seconds { m_animationTimer.repeatInterval() };
327}
328
329void CSSAnimationControllerPrivate::suspendAnimations()
330{
331 if (isSuspended())
332 return;
333
334 suspendAnimationsForDocument(m_frame.document());
335
336 // Traverse subframes
337 for (Frame* child = m_frame.tree().firstChild(); child; child = child->tree().nextSibling())
338 child->animation().suspendAnimations();
339
340 m_isSuspended = true;
341}
342
343void CSSAnimationControllerPrivate::resumeAnimations()
344{
345 if (!isSuspended())
346 return;
347
348 resumeAnimationsForDocument(m_frame.document());
349
350 // Traverse subframes
351 for (Frame* child = m_frame.tree().firstChild(); child; child = child->tree().nextSibling())
352 child->animation().resumeAnimations();
353
354 m_isSuspended = false;
355}
356
357bool CSSAnimationControllerPrivate::animationsAreSuspendedForDocument(Document* document)
358{
359 return isSuspended() || m_suspendedDocuments.contains(document);
360}
361
362void CSSAnimationControllerPrivate::detachFromDocument(Document* document)
363{
364 m_suspendedDocuments.remove(document);
365}
366
367void CSSAnimationControllerPrivate::suspendAnimationsForDocument(Document* document)
368{
369 if (animationsAreSuspendedForDocument(document))
370 return;
371
372 m_suspendedDocuments.add(document);
373
374 AnimationPrivateUpdateBlock updateBlock(*this);
375
376 for (auto& animation : m_compositeAnimations) {
377 if (&animation.key->document() == document)
378 animation.value->suspendAnimations();
379 }
380
381 updateAnimationTimer();
382}
383
384void CSSAnimationControllerPrivate::resumeAnimationsForDocument(Document* document)
385{
386 if (!animationsAreSuspendedForDocument(document))
387 return;
388
389 detachFromDocument(document);
390
391 AnimationPrivateUpdateBlock updateBlock(*this);
392
393 for (auto& animation : m_compositeAnimations) {
394 if (&animation.key->document() == document)
395 animation.value->resumeAnimations();
396 }
397
398 updateAnimationTimer();
399}
400
401void CSSAnimationControllerPrivate::startAnimationsIfNotSuspended(Document* document)
402{
403 if (!animationsAreSuspendedForDocument(document) || allowsNewAnimationsWhileSuspended())
404 resumeAnimationsForDocument(document);
405}
406
407void CSSAnimationControllerPrivate::setAllowsNewAnimationsWhileSuspended(bool allowed)
408{
409 m_allowsNewAnimationsWhileSuspended = allowed;
410}
411
412bool CSSAnimationControllerPrivate::pauseAnimationAtTime(Element& element, const AtomString& name, double t)
413{
414 CompositeAnimation& compositeAnimation = ensureCompositeAnimation(element);
415 if (compositeAnimation.pauseAnimationAtTime(name, t)) {
416 element.invalidateStyle();
417 startUpdateStyleIfNeededDispatcher();
418 return true;
419 }
420
421 return false;
422}
423
424bool CSSAnimationControllerPrivate::pauseTransitionAtTime(Element& element, const String& property, double t)
425{
426 CompositeAnimation& compositeAnimation = ensureCompositeAnimation(element);
427 if (compositeAnimation.pauseTransitionAtTime(cssPropertyID(property), t)) {
428 element.invalidateStyle();
429 startUpdateStyleIfNeededDispatcher();
430 return true;
431 }
432
433 return false;
434}
435
436MonotonicTime CSSAnimationControllerPrivate::beginAnimationUpdateTime()
437{
438 ASSERT(m_beginAnimationUpdateCount);
439 if (!m_beginAnimationUpdateTime)
440 m_beginAnimationUpdateTime = MonotonicTime::now();
441
442 return m_beginAnimationUpdateTime.value();
443}
444
445void CSSAnimationControllerPrivate::beginAnimationUpdate()
446{
447 if (!m_beginAnimationUpdateCount)
448 m_beginAnimationUpdateTime = WTF::nullopt;
449 ++m_beginAnimationUpdateCount;
450}
451
452void CSSAnimationControllerPrivate::endAnimationUpdate()
453{
454 ASSERT(m_beginAnimationUpdateCount > 0);
455 if (m_beginAnimationUpdateCount == 1) {
456 styleAvailable();
457 if (!m_waitingForAsyncStartNotification)
458 startTimeResponse(beginAnimationUpdateTime());
459 }
460 --m_beginAnimationUpdateCount;
461}
462
463void CSSAnimationControllerPrivate::receivedStartTimeResponse(MonotonicTime time)
464{
465 LOG(Animations, "CSSAnimationControllerPrivate %p receivedStartTimeResponse %f", this, time.secondsSinceEpoch().seconds());
466
467 m_waitingForAsyncStartNotification = false;
468 startTimeResponse(time);
469}
470
471std::unique_ptr<RenderStyle> CSSAnimationControllerPrivate::animatedStyleForElement(Element& element)
472{
473 auto* animation = m_compositeAnimations.get(&element);
474 if (!animation)
475 return nullptr;
476
477 AnimationPrivateUpdateBlock animationUpdateBlock(*this);
478
479 auto animatingStyle = animation->getAnimatedStyle();
480 if (!animatingStyle)
481 return nullptr;
482
483 return animatingStyle;
484}
485
486bool CSSAnimationControllerPrivate::computeExtentOfAnimation(Element& element, LayoutRect& bounds) const
487{
488 auto* animation = m_compositeAnimations.get(&element);
489 if (!animation)
490 return true;
491
492 if (!animation->isAnimatingProperty(CSSPropertyTransform, false))
493 return true;
494
495 return animation->computeExtentOfTransformAnimation(bounds);
496}
497
498unsigned CSSAnimationControllerPrivate::numberOfActiveAnimations(Document* document) const
499{
500 unsigned count = 0;
501
502 for (auto& animation : m_compositeAnimations) {
503 if (&animation.key->document() == document)
504 count += animation.value->numberOfActiveAnimations();
505 }
506
507 return count;
508}
509
510void CSSAnimationControllerPrivate::addToAnimationsWaitingForStyle(AnimationBase& animation)
511{
512 m_animationsWaitingForStartTimeResponse.remove(&animation);
513 m_animationsWaitingForStyle.add(&animation);
514}
515
516void CSSAnimationControllerPrivate::removeFromAnimationsWaitingForStyle(AnimationBase& animationToRemove)
517{
518 m_animationsWaitingForStyle.remove(&animationToRemove);
519}
520
521void CSSAnimationControllerPrivate::styleAvailable()
522{
523 // Go through list of waiters and send them on their way
524 for (const auto& waitingAnimation : m_animationsWaitingForStyle)
525 waitingAnimation->styleAvailable();
526
527 m_animationsWaitingForStyle.clear();
528}
529
530void CSSAnimationControllerPrivate::addToAnimationsWaitingForStartTimeResponse(AnimationBase& animation, bool willGetResponse)
531{
532 // If willGetResponse is true, it means this animation is actually waiting for a response
533 // (which will come in as a call to notifyAnimationStarted()).
534 // In that case we don't need to add it to this list. We just set a waitingForAResponse flag
535 // which says we are waiting for the response. If willGetResponse is false, this animation
536 // is not waiting for a response for itself, but rather for a notifyXXXStarted() call for
537 // another animation to which it will sync.
538 //
539 // When endAnimationUpdate() is called we check to see if the waitingForAResponse flag is
540 // true. If so, we just return and will do our work when the first notifyXXXStarted() call
541 // comes in. If it is false, we will not be getting a notifyXXXStarted() call, so we will
542 // do our work right away. In both cases we call the onAnimationStartResponse() method
543 // on each animation. In the first case we send in the time we got from notifyXXXStarted().
544 // In the second case, we just pass in the beginAnimationUpdateTime().
545 //
546 // This will synchronize all software and accelerated animations started in the same
547 // updateStyleIfNeeded cycle.
548 //
549
550 if (willGetResponse)
551 m_waitingForAsyncStartNotification = true;
552
553 m_animationsWaitingForStartTimeResponse.add(&animation);
554}
555
556void CSSAnimationControllerPrivate::removeFromAnimationsWaitingForStartTimeResponse(AnimationBase& animationToRemove)
557{
558 m_animationsWaitingForStartTimeResponse.remove(&animationToRemove);
559 if (m_animationsWaitingForStartTimeResponse.isEmpty())
560 m_waitingForAsyncStartNotification = false;
561}
562
563void CSSAnimationControllerPrivate::startTimeResponse(MonotonicTime time)
564{
565 // Go through list of waiters and send them on their way
566
567 for (const auto& animation : m_animationsWaitingForStartTimeResponse)
568 animation->onAnimationStartResponse(time);
569
570 m_animationsWaitingForStartTimeResponse.clear();
571 m_waitingForAsyncStartNotification = false;
572}
573
574void CSSAnimationControllerPrivate::animationWillBeRemoved(AnimationBase& animation)
575{
576 LOG(Animations, "CSSAnimationControllerPrivate %p animationWillBeRemoved: %p", this, &animation);
577
578 removeFromAnimationsWaitingForStyle(animation);
579 removeFromAnimationsWaitingForStartTimeResponse(animation);
580
581 bool anyAnimationsWaitingForAsyncStart = false;
582 for (auto& animation : m_animationsWaitingForStartTimeResponse) {
583 if (animation->waitingForStartTime() && animation->isAccelerated()) {
584 anyAnimationsWaitingForAsyncStart = true;
585 break;
586 }
587 }
588
589 if (!anyAnimationsWaitingForAsyncStart)
590 m_waitingForAsyncStartNotification = false;
591}
592
593CSSAnimationController::CSSAnimationController(Frame& frame)
594 : m_data(std::make_unique<CSSAnimationControllerPrivate>(frame))
595{
596}
597
598CSSAnimationController::~CSSAnimationController() = default;
599
600void CSSAnimationController::cancelAnimations(Element& element)
601{
602 if (!m_data->clear(element))
603 return;
604
605 if (element.document().renderTreeBeingDestroyed())
606 return;
607 ASSERT(element.document().pageCacheState() == Document::NotInPageCache);
608 element.invalidateStyle();
609}
610
611AnimationUpdate CSSAnimationController::updateAnimations(Element& element, const RenderStyle& newStyle, const RenderStyle* oldStyle)
612{
613 bool hasOrHadAnimations = (oldStyle && oldStyle->hasAnimationsOrTransitions()) || newStyle.hasAnimationsOrTransitions();
614 if (!hasOrHadAnimations)
615 return { };
616
617 if (element.document().pageCacheState() != Document::NotInPageCache)
618 return { };
619
620 // Don't run transitions when printing.
621 if (element.document().renderView()->printing())
622 return { };
623
624 // Fetch our current set of implicit animations from a hashtable. We then compare them
625 // against the animations in the style and make sure we're in sync. If destination values
626 // have changed, we reset the animation. We then do a blend to get new values and we return
627 // a new style.
628
629 CompositeAnimation& compositeAnimation = m_data->ensureCompositeAnimation(element);
630 auto update = compositeAnimation.animate(element, oldStyle, newStyle);
631
632 auto* renderer = element.renderer();
633 if ((renderer && renderer->parent()) || newStyle.animations() || (oldStyle && oldStyle->animations())) {
634 auto& frameView = *element.document().view();
635 if (compositeAnimation.hasAnimationThatDependsOnLayout())
636 m_data->setRequiresLayout();
637 m_data->updateAnimationTimerForElement(element);
638 frameView.scheduleAnimation();
639 }
640
641 return update;
642}
643
644std::unique_ptr<RenderStyle> CSSAnimationController::animatedStyleForRenderer(RenderElement& renderer)
645{
646 std::unique_ptr<RenderStyle> result;
647
648 if (renderer.style().hasAnimationsOrTransitions() && renderer.element())
649 result = m_data->animatedStyleForElement(*renderer.element());
650
651 if (!result)
652 result = RenderStyle::clonePtr(renderer.style());
653
654 return result;
655}
656
657bool CSSAnimationController::computeExtentOfAnimation(RenderElement& renderer, LayoutRect& bounds) const
658{
659 if (!renderer.element())
660 return true;
661 if (!renderer.style().hasAnimationsOrTransitions())
662 return true;
663
664 return m_data->computeExtentOfAnimation(*renderer.element(), bounds);
665}
666
667void CSSAnimationController::notifyAnimationStarted(RenderElement& renderer, MonotonicTime startTime)
668{
669 LOG(Animations, "CSSAnimationController %p notifyAnimationStarted on renderer %p, time=%f", this, &renderer, startTime.secondsSinceEpoch().seconds());
670 UNUSED_PARAM(renderer);
671
672 AnimationUpdateBlock animationUpdateBlock(this);
673 m_data->receivedStartTimeResponse(startTime);
674}
675
676bool CSSAnimationController::pauseAnimationAtTime(Element& element, const AtomString& name, double t)
677{
678 AnimationUpdateBlock animationUpdateBlock(this);
679 return m_data->pauseAnimationAtTime(element, name, t);
680}
681
682unsigned CSSAnimationController::numberOfActiveAnimations(Document* document) const
683{
684 return m_data->numberOfActiveAnimations(document);
685}
686
687bool CSSAnimationController::pauseTransitionAtTime(Element& element, const String& property, double t)
688{
689 AnimationUpdateBlock animationUpdateBlock(this);
690 return m_data->pauseTransitionAtTime(element, property, t);
691}
692
693bool CSSAnimationController::isRunningAnimationOnRenderer(RenderElement& renderer, CSSPropertyID property) const
694{
695 if (!renderer.style().hasAnimationsOrTransitions())
696 return false;
697 return m_data->isRunningAnimationOnRenderer(renderer, property);
698}
699
700bool CSSAnimationController::isRunningAcceleratedAnimationOnRenderer(RenderElement& renderer, CSSPropertyID property) const
701{
702 if (!renderer.style().hasAnimationsOrTransitions())
703 return false;
704 return m_data->isRunningAcceleratedAnimationOnRenderer(renderer, property);
705}
706
707bool CSSAnimationController::isSuspended() const
708{
709 return m_data->isSuspended();
710}
711
712void CSSAnimationController::suspendAnimations()
713{
714 LOG(Animations, "controller is suspending animations");
715 m_data->suspendAnimations();
716}
717
718void CSSAnimationController::resumeAnimations()
719{
720 LOG(Animations, "controller is resuming animations");
721 m_data->resumeAnimations();
722}
723
724bool CSSAnimationController::allowsNewAnimationsWhileSuspended() const
725{
726 return m_data->allowsNewAnimationsWhileSuspended();
727}
728
729void CSSAnimationController::setAllowsNewAnimationsWhileSuspended(bool allowed)
730{
731 m_data->setAllowsNewAnimationsWhileSuspended(allowed);
732}
733
734void CSSAnimationController::serviceAnimations()
735{
736 m_data->animationFrameCallbackFired();
737}
738
739void CSSAnimationController::updateThrottlingState()
740{
741 m_data->updateThrottlingState();
742}
743
744Seconds CSSAnimationController::animationInterval() const
745{
746 return m_data->animationInterval();
747}
748
749bool CSSAnimationController::animationsAreSuspendedForDocument(Document* document)
750{
751 return m_data->animationsAreSuspendedForDocument(document);
752}
753
754void CSSAnimationController::detachFromDocument(Document* document)
755{
756 return m_data->detachFromDocument(document);
757}
758
759void CSSAnimationController::suspendAnimationsForDocument(Document* document)
760{
761 LOG(Animations, "suspending animations for document %p", document);
762 m_data->suspendAnimationsForDocument(document);
763}
764
765void CSSAnimationController::resumeAnimationsForDocument(Document* document)
766{
767 LOG(Animations, "resuming animations for document %p", document);
768 AnimationUpdateBlock animationUpdateBlock(this);
769 m_data->resumeAnimationsForDocument(document);
770}
771
772void CSSAnimationController::startAnimationsIfNotSuspended(Document* document)
773{
774 LOG(Animations, "animations may start for document %p", document);
775
776 AnimationUpdateBlock animationUpdateBlock(this);
777 m_data->startAnimationsIfNotSuspended(document);
778}
779
780void CSSAnimationController::beginAnimationUpdate()
781{
782 m_data->beginAnimationUpdate();
783}
784
785void CSSAnimationController::endAnimationUpdate()
786{
787 m_data->endAnimationUpdate();
788}
789
790bool CSSAnimationController::supportsAcceleratedAnimationOfProperty(CSSPropertyID property)
791{
792 return CSSPropertyAnimation::animationOfPropertyIsAccelerated(property);
793}
794
795bool CSSAnimationController::hasAnimations() const
796{
797 return m_data->hasAnimations();
798}
799
800} // namespace WebCore
801