1/*
2 * Copyright (C) 2017 Igalia S.L. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25#pragma once
26
27#include "TransformationMatrix.h"
28
29#include <JavaScriptCore/Float32Array.h>
30#include <wtf/RefPtr.h>
31
32namespace WebCore {
33
34class VRStageParameters : public RefCounted<VRStageParameters> {
35public:
36 static RefPtr<VRStageParameters> create(const Optional<TransformationMatrix>& sittingToStandingTransform, const Optional<FloatSize>& playAreaBounds)
37 {
38 if (!sittingToStandingTransform || !playAreaBounds)
39 return nullptr;
40
41 return adoptRef(*new VRStageParameters(sittingToStandingTransform.value(), playAreaBounds.value()));
42 }
43
44 Ref<Float32Array> sittingToStandingTransform() const;
45
46 float sizeX() const;
47 float sizeZ() const;
48
49private:
50 VRStageParameters(const TransformationMatrix& sittingToStandingTransform, const FloatSize& playAreaBounds);
51
52 FloatSize m_playAreaBounds;
53 TransformationMatrix m_sittingToStandingTransform;
54};
55
56} // namespace WebCore
57