1 | /* |
2 | * Copyright (C) 2018 Apple Inc. All rights reserved. |
3 | * |
4 | * Redistribution and use in source and binary forms, with or without |
5 | * modification, are permitted provided that the following conditions |
6 | * are met: |
7 | * 1. Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. |
9 | * 2. Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. |
12 | * |
13 | * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' |
14 | * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, |
15 | * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
16 | * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS |
17 | * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR |
18 | * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF |
19 | * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS |
20 | * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN |
21 | * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) |
22 | * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF |
23 | * THE POSSIBILITY OF SUCH DAMAGE. |
24 | */ |
25 | |
26 | #pragma once |
27 | |
28 | #if ENABLE(WEBGPU) |
29 | |
30 | #include "WebGPUProgrammablePassEncoder.h" |
31 | #include <wtf/RefPtr.h> |
32 | #include <wtf/Vector.h> |
33 | |
34 | namespace WebCore { |
35 | |
36 | class GPUProgrammablePassEncoder; |
37 | class GPURenderPassEncoder; |
38 | class WebGPUBuffer; |
39 | class WebGPURenderPipeline; |
40 | |
41 | struct GPUColor; |
42 | |
43 | class WebGPURenderPassEncoder final : public WebGPUProgrammablePassEncoder { |
44 | public: |
45 | static Ref<WebGPURenderPassEncoder> create(RefPtr<GPURenderPassEncoder>&&); |
46 | |
47 | void setPipeline(const WebGPURenderPipeline&); |
48 | void setBlendColor(const GPUColor&); |
49 | void setViewport(float x, float y, float width, float height, float minDepth, float maxDepth); |
50 | void setScissorRect(unsigned x, unsigned y, unsigned width, unsigned height); |
51 | void setIndexBuffer(WebGPUBuffer&, uint64_t offset); |
52 | void setVertexBuffers(unsigned startSlot, const Vector<RefPtr<WebGPUBuffer>>&, const Vector<uint64_t>& offsets); |
53 | void draw(unsigned vertexCount, unsigned instanceCount, unsigned firstVertex, unsigned firstInstance); |
54 | void drawIndexed(unsigned indexCount, unsigned instanceCount, unsigned firstIndex, int baseVertex, unsigned firstInstance); |
55 | |
56 | private: |
57 | WebGPURenderPassEncoder(RefPtr<GPURenderPassEncoder>&&); |
58 | |
59 | GPUProgrammablePassEncoder* passEncoder() final; |
60 | const GPUProgrammablePassEncoder* passEncoder() const final; |
61 | |
62 | RefPtr<GPURenderPassEncoder> m_passEncoder; |
63 | }; |
64 | |
65 | } // namespace WebCore |
66 | |
67 | #endif // ENABLE(WEBGPU) |
68 | |