1/*
2 * Copyright (C) 2018 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27#include "WebGPUQueue.h"
28
29#if ENABLE(WEBGPU)
30
31#include "GPUCommandBuffer.h"
32#include "GPUQueue.h"
33#include "Logging.h"
34#include "WebGPUCommandBuffer.h"
35
36namespace WebCore {
37
38Ref<WebGPUQueue> WebGPUQueue::create(RefPtr<GPUQueue>&& queue)
39{
40 return adoptRef(*new WebGPUQueue(WTFMove(queue)));
41}
42
43WebGPUQueue::WebGPUQueue(RefPtr<GPUQueue>&& queue)
44 : m_queue(WTFMove(queue))
45{
46}
47
48void WebGPUQueue::submit(const Vector<RefPtr<WebGPUCommandBuffer>>& buffers)
49{
50 if (!m_queue) {
51 LOG(WebGPU, "GPUQueue::submit(): Invalid operation!");
52 return;
53 }
54 Vector<Ref<GPUCommandBuffer>> gpuBuffers;
55 gpuBuffers.reserveCapacity(buffers.size());
56
57 for (auto& buffer : buffers) {
58 if (!buffer || !buffer->commandBuffer()) {
59 LOG(WebGPU, "GPUQueue::submit(): Invalid GPUCommandBuffer in list!");
60 return;
61 }
62 gpuBuffers.uncheckedAppend(makeRef(*buffer->commandBuffer()));
63 }
64
65 m_queue->submit(WTFMove(gpuBuffers));
66}
67
68} // namespace WebCore
69
70#endif // ENABLE(WEBGPU)
71