1/*
2 * Copyright (C) 2019 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#include "config.h"
27#include "WebGPUComputePassEncoder.h"
28
29#if ENABLE(WEBGPU)
30
31#include "GPUComputePassEncoder.h"
32#include "GPUProgrammablePassEncoder.h"
33#include "Logging.h"
34#include "WebGPUComputePipeline.h"
35
36namespace WebCore {
37
38Ref<WebGPUComputePassEncoder> WebGPUComputePassEncoder::create(RefPtr<GPUComputePassEncoder>&& encoder)
39{
40 return adoptRef(*new WebGPUComputePassEncoder(WTFMove(encoder)));
41}
42
43WebGPUComputePassEncoder::WebGPUComputePassEncoder(RefPtr<GPUComputePassEncoder>&& encoder)
44 : m_passEncoder { WTFMove(encoder) }
45{
46}
47
48void WebGPUComputePassEncoder::setPipeline(const WebGPUComputePipeline& pipeline)
49{
50 if (!m_passEncoder) {
51 LOG(WebGPU, "GPUComputePassEncoder::setPipeline(): Invalid operation!");
52 return;
53 }
54 if (!pipeline.computePipeline()) {
55 LOG(WebGPU, "GPUComputePassEncoder::setPipeline(): Invalid pipeline!");
56 return;
57 }
58 m_passEncoder->setPipeline(makeRef(*pipeline.computePipeline()));
59}
60
61void WebGPUComputePassEncoder::dispatch(unsigned x, unsigned y, unsigned z)
62{
63 if (!m_passEncoder) {
64 LOG(WebGPU, "GPUComputePassEncoder::dispatch(): Invalid operation!");
65 return;
66 }
67
68 // FIXME: Add Web GPU validation.
69 m_passEncoder->dispatch(x, y, z);
70}
71
72GPUProgrammablePassEncoder* WebGPUComputePassEncoder::passEncoder()
73{
74 return m_passEncoder.get();
75}
76
77const GPUProgrammablePassEncoder* WebGPUComputePassEncoder::passEncoder() const
78{
79 return m_passEncoder.get();
80}
81
82} // namespace WebCore
83
84#endif // ENABLE(WEBGPU)
85