1/*
2 * Copyright (C) 2018 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15 * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17 * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23 * THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26#pragma once
27
28#if ENABLE(WEBGPU)
29
30#include "GPUCommandBuffer.h"
31#include "WebGPUCommandBuffer.h"
32#include <wtf/RefCounted.h>
33#include <wtf/RefPtr.h>
34
35namespace WebCore {
36
37class WebGPUBuffer;
38class WebGPUComputePassEncoder;
39class WebGPURenderPassEncoder;
40class WebGPUTexture;
41
42struct GPUExtent3D;
43struct WebGPURenderPassDescriptor;
44
45struct WebGPUBufferCopyView : GPUBufferCopyViewBase {
46 Optional<GPUBufferCopyView> tryCreateGPUBufferCopyView() const;
47
48 RefPtr<WebGPUBuffer> buffer;
49};
50
51struct WebGPUTextureCopyView : GPUTextureCopyViewBase {
52 Optional<GPUTextureCopyView> tryCreateGPUTextureCopyView() const;
53
54 RefPtr<WebGPUTexture> texture;
55};
56
57class WebGPUCommandEncoder : public RefCounted<WebGPUCommandEncoder> {
58public:
59 static Ref<WebGPUCommandEncoder> create(RefPtr<GPUCommandBuffer>&&);
60
61 Ref<WebGPURenderPassEncoder> beginRenderPass(const WebGPURenderPassDescriptor&);
62 Ref<WebGPUComputePassEncoder> beginComputePass();
63 void copyBufferToBuffer(WebGPUBuffer&, uint64_t srcOffset, WebGPUBuffer&, uint64_t dstOffset, uint64_t size);
64 void copyBufferToTexture(const WebGPUBufferCopyView&, const WebGPUTextureCopyView&, const GPUExtent3D&);
65 void copyTextureToBuffer(const WebGPUTextureCopyView&, const WebGPUBufferCopyView&, const GPUExtent3D&);
66 void copyTextureToTexture(const WebGPUTextureCopyView&, const WebGPUTextureCopyView&, const GPUExtent3D&);
67 Ref<WebGPUCommandBuffer> finish();
68
69private:
70 WebGPUCommandEncoder(RefPtr<GPUCommandBuffer>&&);
71
72 RefPtr<GPUCommandBuffer> m_commandBuffer;
73};
74
75} // namespace WebCore
76
77#endif // ENABLE(WEBGPU)
78