1/*
2 This file is part of the WebKit open source project.
3 This file has been generated by generate-bindings.pl. DO NOT MODIFY!
4
5 This library is free software; you can redistribute it and/or
6 modify it under the terms of the GNU Library General Public
7 License as published by the Free Software Foundation; either
8 version 2 of the License, or (at your option) any later version.
9
10 This library is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 Library General Public License for more details.
14
15 You should have received a copy of the GNU Library General Public License
16 along with this library; see the file COPYING.LIB. If not, write to
17 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
18 Boston, MA 02110-1301, USA.
19*/
20
21#pragma once
22
23#include "JSDOMConvertEnumeration.h"
24#include "JSDOMWrapper.h"
25#include "JSEventTarget.h"
26#include "WebAnimation.h"
27#include <wtf/NeverDestroyed.h>
28
29namespace WebCore {
30
31class JSWebAnimation : public JSEventTarget {
32public:
33 using Base = JSEventTarget;
34 using DOMWrapped = WebAnimation;
35 static JSWebAnimation* create(JSC::Structure* structure, JSDOMGlobalObject* globalObject, Ref<WebAnimation>&& impl)
36 {
37 JSWebAnimation* ptr = new (NotNull, JSC::allocateCell<JSWebAnimation>(globalObject->vm().heap)) JSWebAnimation(structure, *globalObject, WTFMove(impl));
38 ptr->finishCreation(globalObject->vm());
39 return ptr;
40 }
41
42 static JSC::JSObject* createPrototype(JSC::VM&, JSDOMGlobalObject&);
43 static JSC::JSObject* prototype(JSC::VM&, JSDOMGlobalObject&);
44 static WebAnimation* toWrapped(JSC::VM&, JSC::JSValue);
45
46 DECLARE_INFO;
47
48 static JSC::Structure* createStructure(JSC::VM& vm, JSC::JSGlobalObject* globalObject, JSC::JSValue prototype)
49 {
50 return JSC::Structure::create(vm, globalObject, prototype, JSC::TypeInfo(JSC::ObjectType, StructureFlags), info());
51 }
52
53 static JSC::JSValue getConstructor(JSC::VM&, const JSC::JSGlobalObject*);
54 static void heapSnapshot(JSCell*, JSC::HeapSnapshotBuilder&);
55 WebAnimation& wrapped() const
56 {
57 return static_cast<WebAnimation&>(Base::wrapped());
58 }
59protected:
60 JSWebAnimation(JSC::Structure*, JSDOMGlobalObject&, Ref<WebAnimation>&&);
61
62 void finishCreation(JSC::VM&);
63};
64
65class JSWebAnimationOwner : public JSC::WeakHandleOwner {
66public:
67 virtual bool isReachableFromOpaqueRoots(JSC::Handle<JSC::Unknown>, void* context, JSC::SlotVisitor&, const char**);
68 virtual void finalize(JSC::Handle<JSC::Unknown>, void* context);
69};
70
71inline JSC::WeakHandleOwner* wrapperOwner(DOMWrapperWorld&, WebAnimation*)
72{
73 static NeverDestroyed<JSWebAnimationOwner> owner;
74 return &owner.get();
75}
76
77inline void* wrapperKey(WebAnimation* wrappableObject)
78{
79 return wrappableObject;
80}
81
82JSC::JSValue toJS(JSC::ExecState*, JSDOMGlobalObject*, WebAnimation&);
83inline JSC::JSValue toJS(JSC::ExecState* state, JSDOMGlobalObject* globalObject, WebAnimation* impl) { return impl ? toJS(state, globalObject, *impl) : JSC::jsNull(); }
84JSC::JSValue toJSNewlyCreated(JSC::ExecState*, JSDOMGlobalObject*, Ref<WebAnimation>&&);
85inline JSC::JSValue toJSNewlyCreated(JSC::ExecState* state, JSDOMGlobalObject* globalObject, RefPtr<WebAnimation>&& impl) { return impl ? toJSNewlyCreated(state, globalObject, impl.releaseNonNull()) : JSC::jsNull(); }
86
87// Custom constructor
88JSC::EncodedJSValue JSC_HOST_CALL constructJSWebAnimation(JSC::ExecState&);
89
90template<> struct JSDOMWrapperConverterTraits<WebAnimation> {
91 using WrapperClass = JSWebAnimation;
92 using ToWrappedReturnType = WebAnimation*;
93};
94String convertEnumerationToString(WebAnimation::PlayState);
95template<> JSC::JSString* convertEnumerationToJS(JSC::ExecState&, WebAnimation::PlayState);
96
97template<> Optional<WebAnimation::PlayState> parseEnumeration<WebAnimation::PlayState>(JSC::ExecState&, JSC::JSValue);
98template<> const char* expectedEnumerationValues<WebAnimation::PlayState>();
99
100
101} // namespace WebCore
102