1 | // Copyright 2010 the V8 project authors. All rights reserved. |
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | #ifndef V8_GDB_JIT_H_ |
6 | #define V8_GDB_JIT_H_ |
7 | |
8 | #include "include/v8.h" |
9 | |
10 | // |
11 | // GDB has two ways of interacting with JIT code. With the "JIT compilation |
12 | // interface", V8 can tell GDB when it emits JIT code. Unfortunately to do so, |
13 | // it has to create platform-native object files, possibly with platform-native |
14 | // debugging information. Currently only ELF and Mach-O are supported, which |
15 | // limits this interface to Linux and Mac OS. This JIT compilation interface |
16 | // was introduced in GDB 7.0. V8 support can be enabled with the --gdbjit flag. |
17 | // |
18 | // The other way that GDB can know about V8 code is via the "custom JIT reader" |
19 | // interface, in which a GDB extension parses V8's private data to determine the |
20 | // function, file, and line of a JIT frame, and how to unwind those frames. |
21 | // This interface was introduced in GDB 7.6. This interface still relies on V8 |
22 | // to register its code via the JIT compilation interface, but doesn't require |
23 | // that V8 create ELF images. Support will be added for this interface in the |
24 | // future. |
25 | // |
26 | |
27 | namespace v8 { |
28 | namespace internal { |
29 | namespace GDBJITInterface { |
30 | #ifdef ENABLE_GDB_JIT_INTERFACE |
31 | // JitCodeEventHandler that creates ELF/Mach-O objects and registers them with |
32 | // GDB. |
33 | void EventHandler(const v8::JitCodeEvent* event); |
34 | #endif |
35 | } // namespace GDBJITInterface |
36 | } // namespace internal |
37 | } // namespace v8 |
38 | |
39 | #endif // V8_GDB_JIT_H_ |
40 | |