1 | // Copyright 2012 the V8 project authors. All rights reserved. |
2 | // Use of this source code is governed by a BSD-style license that can be |
3 | // found in the LICENSE file. |
4 | |
5 | // emulates google3/base/once.h |
6 | // |
7 | // This header is intended to be included only by v8's internal code. Users |
8 | // should not use this directly. |
9 | // |
10 | // This is basically a portable version of pthread_once(). |
11 | // |
12 | // This header declares: |
13 | // * A type called OnceType. |
14 | // * A macro V8_DECLARE_ONCE() which declares a (global) variable of type |
15 | // OnceType. |
16 | // * A function CallOnce(OnceType* once, void (*init_func)()). |
17 | // This function, when invoked multiple times given the same OnceType object, |
18 | // will invoke init_func on the first call only, and will make sure none of |
19 | // the calls return before that first call to init_func has finished. |
20 | // |
21 | // Additionally, the following features are supported: |
22 | // * A macro V8_ONCE_INIT which is expanded into the expression used to |
23 | // initialize a OnceType. This is only useful when clients embed a OnceType |
24 | // into a structure of their own and want to initialize it statically. |
25 | // * The user can provide a parameter which CallOnce() forwards to the |
26 | // user-provided function when it is called. Usage example: |
27 | // CallOnce(&my_once, &MyFunctionExpectingIntArgument, 10); |
28 | // * This implementation guarantees that OnceType is a POD (i.e. no static |
29 | // initializer generated). |
30 | // |
31 | // This implements a way to perform lazy initialization. It's more efficient |
32 | // than using mutexes as no lock is needed if initialization has already |
33 | // happened. |
34 | // |
35 | // Example usage: |
36 | // void Init(); |
37 | // V8_DECLARE_ONCE(once_init); |
38 | // |
39 | // // Calls Init() exactly once. |
40 | // void InitOnce() { |
41 | // CallOnce(&once_init, &Init); |
42 | // } |
43 | // |
44 | // Note that if CallOnce() is called before main() has begun, it must |
45 | // only be called by the thread that will eventually call main() -- that is, |
46 | // the thread that performs dynamic initialization. In general this is a safe |
47 | // assumption since people don't usually construct threads before main() starts, |
48 | // but it is technically not guaranteed. Unfortunately, Win32 provides no way |
49 | // whatsoever to statically-initialize its synchronization primitives, so our |
50 | // only choice is to assume that dynamic initialization is single-threaded. |
51 | |
52 | #ifndef V8_BASE_ONCE_H_ |
53 | #define V8_BASE_ONCE_H_ |
54 | |
55 | #include <stddef.h> |
56 | #include <atomic> |
57 | #include <functional> |
58 | |
59 | #include "src/base/base-export.h" |
60 | |
61 | namespace v8 { |
62 | namespace base { |
63 | |
64 | using OnceType = std::atomic<uint8_t>; |
65 | |
66 | #define V8_ONCE_INIT \ |
67 | { 0 } |
68 | |
69 | #define V8_DECLARE_ONCE(NAME) ::v8::base::OnceType NAME |
70 | |
71 | enum : uint8_t { |
72 | ONCE_STATE_UNINITIALIZED = 0, |
73 | ONCE_STATE_EXECUTING_FUNCTION = 1, |
74 | ONCE_STATE_DONE = 2 |
75 | }; |
76 | |
77 | using PointerArgFunction = void (*)(void* arg); |
78 | |
79 | template <typename T> |
80 | struct OneArgFunction { |
81 | using type = void (*)(T); |
82 | }; |
83 | |
84 | V8_BASE_EXPORT void CallOnceImpl(OnceType* once, |
85 | std::function<void()> init_func); |
86 | |
87 | inline void CallOnce(OnceType* once, std::function<void()> init_func) { |
88 | if (once->load(std::memory_order_acquire) != ONCE_STATE_DONE) { |
89 | CallOnceImpl(once, init_func); |
90 | } |
91 | } |
92 | |
93 | template <typename Arg> |
94 | inline void CallOnce(OnceType* once, |
95 | typename OneArgFunction<Arg*>::type init_func, Arg* arg) { |
96 | if (once->load(std::memory_order_acquire) != ONCE_STATE_DONE) { |
97 | CallOnceImpl(once, [=]() { init_func(arg); }); |
98 | } |
99 | } |
100 | |
101 | } // namespace base |
102 | } // namespace v8 |
103 | |
104 | #endif // V8_BASE_ONCE_H_ |
105 | |